Invoice clients for AR/VR experiences, XR applications, and immersive technology projects. Professional invoices from Tidybill.
An AR/VR developer invoice covers work building augmented reality (AR) and virtual reality (VR) applications and experiences for platforms including Meta Quest, Apple Vision Pro, HoloLens, mobile AR (ARKit, ARCore), and WebXR. AR/VR development is a highly specialised field commanding premium rates due to the combination of 3D development skills, platform-specific APIs, real-time performance requirements, and limited available talent. Common projects include VR training simulations for enterprise clients, AR product visualisation for retail or architecture, VR therapy applications, immersive marketing experiences, and enterprise AR tools for field workers. Because hardware requirements add cost, invoices often include test device procurement or rental as reimbursable expenses.
| Service | Typical Rate | Unit |
|---|---|---|
| AR/VR development (day rate) | 700 | day |
| VR experience build | 8000 | project |
| AR product visualisation app | 5000 | project |
| WebXR experience | 3000 | project |
| 3D asset integration and optimisation | 500 | asset set |
| Enterprise AR deployment and training | 2000 | project |
Use milestone invoicing: concept and prototype, core interaction complete, full experience assembled, polished and tested, delivered. Include hardware procurement or rental as reimbursable expenses. For enterprise training simulation projects, invoice per module or scene completed alongside the overall project milestones.